A traveler from afar, Candice brings wisdom and knowledge from across the world. Through meditation she studied the interactions of both magic and nature to develop some of the world’s most potent chemicals and drugs which she can use to trip out her enemies and buff her allies.

Primary Attribute: Intelligence
Primary Roles: Excellent Support
Attack Range: Melee
Learns: Magic Mushrooms, Power Trip, Vampiric Infusion, and Hallucinogens
Racial Ability: Mass Meditate
Difficulty Level: Normal

Special Abilities

Magic Mushrooms [Hotkey = Q]
You grow a garden of magical mushrooms at a targeted location! Foes that travel through the garden will be fooled into eating the mushrooms, causing them to pause and take damage, and slow down for a short time. Enemies affected will slowly regain their move speed over the duration.
Damage to Targets Hit: [2/4/6/8/10] x (Intelligence)
Duration of Slow: 4/5/6/7/8 s.
Duration of Pause: .1/.3/.5/.7/1 s.
Area of Effect: 300
Cast Range: 3000
Duration: 12 s.
Cooldown: 30 s.
Mana Cost: 100/140/180/220/260

Power Trip [Hotkey = W]
You give the target a heavy dose of a highly responsive stimulant substance. The resulting trip elevates the target’s mind-state, allowing them to do more damage with all attacks and abilities, as well as receive less damage from foes.
Increased Damage Dealt: 5/10/15/20/25 %
Less Damage Recieved: 5/10/15/20/25 %
Duration: 6 s.
Cooldown: 12 s.
Mana Cost: 50/75/100/125/150

Vampiric Infusion [Hotkey = E]
You apply a special drug concocted from vampire saliva to your weapons. Upon your next three attacks, the drug will burst on contact with enemy flesh, healing allies around you. The drug’s potency diminishes after each attack. Note: The first attack will reflect 50% of the Total Nominal Healing, the second attack – 33%, and the third attack the remaining 17%. Also, the heal can critical strike for 1.5x the normal value.
Total Nominal Healing: [2/3/4/5.5/7] x (Sum of All Stats)
Area of Effect: 300
Chance to Crit: [(Agility)/4] %
Cooldown: 9 s.
Mana Cost: 100/140/180/220/260

Hallucinogens [Hotkey = R]
You throw a flask of powerful hallucinogenic gases at the ground. Enemies who walk through the cloud will begin to hallucinate, and will take extra damage from magic in their weakened mental state.
Increased Magic Damage Taken: + 35/65/100 %
Area of Effect: 1000
Duration: 15 s.
Cooldown: 120/100/90 s.
Mana Cost: 100/150/200

Mass Meditate [Hotkey = T] (Racial Ability)
Candice forces all the enemies around her into a deep meditative state, rendering them unconscious but also invulnerable for a short time.
Area of Effect: 800
Duration: 5 s.
Cooldown: 90 s.
Mana Cost: 50

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