Daniel

An avid scholar, wise and fluent with righteousness and purity. Humble enough, he relies on the strength of God which flows through his every vein.

Primary Attribute: Strength
Primary Roles: Highly Defensive Tank
Attack Range: Melee
Learns: Purify, The Lord’s Blessing, Barricade, and Holy Sanctuary.
Racial Ability: Lay on Hands
Difficulty Level: Requires Competency

Special Abilities

Purify [Hotkey = Q]
With the grace of God you purify the soul of a targeted ally hero. Evil enemies nearby your target will rush to attack you in spite of your good deed, having lowered attack speed. The effects of purity include increased life regeneration, and enemies attacking a pure ally will divert to attack Dan.
Duration: 5/10/15/20/30 s.
Decreased Enemy Attack Speed: 15 %
Increased Ally Life Regeneration: +20 HP/s
Cooldown: 10 s.
Mana Cost: 50/60/70/90/110


The Lord’s Blessing [Hotkey = W]
The Lord Gives you extra strength so you can take even bigger hits! However, all health gained over your normal amount will slowly degenerate. With extra strength comes the ability to avoid damage.
Chance to Avoid Damage: 5/8/11/15/20 %
Bonus Strength: 8/16/24/36/48
Extra Health Degeneration Rate: – 15/30/45/65/85 HP/s.
Passive Ability


Barricade [Hotkey = E]
Becoming one with your armor and your sheild, you gain new defensive techniques, passively increasing your armor. Also, upon command, you may raise your towering shield, covering all flanks.
While doing so, there is a chance that striking attackers will have second thoughts, causing them to take damage and remain stunned for a short time. Only attackers within a 400 range can be stunned.
Passive Bonus Armor: + 4/6/8/11/14
Chance to Stun Attackers: 15/20/25/30/35 % (Upon Activation)
Stun Duration: .5/.62/.74/.86/1 s.
Stun Damage: 25/40/55/70/85
Activation Duration: 15 s.
Activation Cooldown: 25 s.
Activation Mana Cost: 25


Holy Sanctuary [Hotkey = R]
Through you the Power of God is channeled to protect your teammates with invulnerability, while you remain vulnerable. Invaders far and wide are blasted by the huge amount of energy you release during this spell.
Duration: 10/15/20 s.
Damage Done to All Bad Guys: 700/1200/2000
Cooldown: 240 s.
Mana Cost: 25


Lay on Hands [Hotkey = T] (Racial Ability)
Using an ancient healing technique, you restore all lost health and mana to yourself.
Cooldown: 120 s.


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