Jonathan

A crafty wizard who is one with the powers of ice. He has the ability to absorb the cold energy of death, to protect his allies with an ice barrier, and to cast deadly freezing spells on his foes. He can channel his rage into speeding up his movements, and use his wizardly focus to cause his enemies to explode.

Primary Attribute: Intelligence
Primary Roles: AOE and Single Target DPS
Attack Range: 1000
Learns: Necrolysis, Rage, Wizardry, and Deep Freeze.
Racial Ability: Ice Armor
Difficulty Level: Advanced

Special Abilities

Necrolysis [Hotkey = Q]
You learn to absorb the energy of death. When you kill another unit, you gain bonus attack damage.
Bonus Damage Per Unit Killed: + 8/16/24/32/40
Maximum number of stacks: 8
Passive Ability


Rage [Hotkey = W]
Each time you attack your anger builds up, causing an increase in attack speed.  The bonus is exhausted when you recieve a killing blow.
Increased Attack Speed per Attack: + 5/10/15/20/25 %
Maximum number of stacks: 6
Passive Ability


Wizardry [Hotkey = E]
You focus your magic on the core of a targeted unit, attempting to freeze it from the inside out. Casting this spell will consume your bonus damage from Necrolysis to deal additional damage to the target. If the targeted unit is killed by the spell, it will explode, causing frozen gibs to impale all nearby enemies. This explosion will do damage based on how much maximum health the target unit has.
Damage to Target: [100/175/275/400/600] + 10x(Necrolysis Bonus Damage) (Note: This will deplete your Necrolysis bonus damage)
Damage Splash upon Killing Blow: 25/30/35/40/50 % of Target’s Max Health
Area of Effect: 350 + [Max Target HP / 50]
Chance to Crit: [ 10 + (Agility) ] %
Cooldown: 4 s.
Mana Cost: 75/150/250/375/525


Deep Freeze [Hotkey = R]
You cast a spell of impenetrable cold on a targeted unit, who will then pass the spell on to other nearby units, or continue to be frozen by the same spell repeatedly, until a given number of spells are cast.
Number of Spells: 25/40/60
Freeze Duration Per Spell: 2 s.
Cooldown: 100 s.
Mana Cost: 250/325/400


Ice Armor [Hotkey = T] (Racial Ability)
Creates a shield of frost around a target friendly unit. The shield adds 2 armor and slows melee units that attack it for 5 seconds.
Enemy Attack Speed Reduction: 25%
Enemy Move Speed Reduction: 50%
Duration: 20 s.
Cooldown: 60 s.
Mana Cost: 100

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